Gwisted

Electro · broadblade · 4-Star

Lumi

Basic Attack

Navigation Support

Yellow Light: Basic Attack Summon Squeakie to shoot three shots in a row, dealing Electro DMG. Yellow Light: Sprint Dodge to perform Sprint and enter Zoom Mode. Lumi is unable to Dodge when performing Sprint. Yellow Light: Zoom When in this state, automatically shoot Glitters at a locked-on target and deal Electro DMG, considered Basic Attack DMG. Yellow Light: Plunging Attack Consume STA to perform a Plunging Attack, dealing Electro DMG. Red Light: Basic Attack Perform up to 3 consecutive attacks, dealing Electro DMG. Red Light: Heavy Attack Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG, considered Basic Attack DMG. Red Light: Plunging Attack Consume STA to perform a Plunging Attack, dealing Electro DMG. Red Light: Dodge Counter Use Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.

Resonance Skill

Searchlight Service

Pounce When in Yellow Light Mode, use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to Red Light Mode. Lumi will perform a Pounce without STA cost when switched onto the field. Rebound When in Red Light Mode, use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to Yellow Light Mode. Yellow Light Mode Perform ranged attacks when in Yellow Light Mode. Red Light Mode Perform melee attacks when in Red Light Mode.

Resonance Liberation

Squeakie Express

Throw the giant Squeakie at the target, dealing Electro DMG.

Inherent Skill

Pathfinding

Gain 10% Electro DMG Bonus when in Red Light Mode.

Inherent Skill

Expediting

Casting Energized Pounce or Energized Rebound increases ATK by 10% for 5s.

Intro Skill

Special Delivery

Enter Yellow Light Mode and attack the target, dealing Electro DMG.

Forte Circuit

Signal Light

Energized Pounce When Yellow Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Pounce that deals Electro DMG and enter Red Spotlight Mode. The DMG dealt is considered Basic Attack DMG. When in Red Spotlight Mode, the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of Sparks recovered. Red Spotlight Mode ends after performing altogether 4 Basic Attacks and/or Heavy Attacks. Energized Rebound When Red Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Rebound that deals Electro DMG and enter Yellow Spotlight Mode. The DMG dealt is considered Basic Attack DMG. When in Yellow Spotlight Mode, Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of Sparks recovered. Yellow Spotlight Mode ends after shooting 6 Glares. Laser Casting Outro Skill consumes all Sparks obtained in the current mode. Laser can be cast when the amount of consumed Sparks is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG. Every 25 Sparks consumed generates 1 extra Laser beam, up to 4 Laser beams. Yellow Light Spark Lumi can hold up to 100 Yellow Light Sparks. Lumi obtains Yellow Light Spark under the following conditions: When Yellow Light: Basic Attack hits the target; When Glitter hits the target; When Glare hits the target; When Resonance Skill Energized Rebound hits the target; When casting Intro Skill Special Delivery. Red Light Spark Lumi can hold up to 100 Red Light Sparks. Lumi obtains Red Light Spark under the following conditions: When Normal Attack Navigation Support hits the target in Red Light Mode or Red Spotlight Mode.

Outro Skill

Escorting

The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.

Tune Break

Tune Break: Broadblade

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.